William Leeming Portfolio





Asset Creation – Final Presentation PDF, Construction Breakdown

Hey guys!

I’m currently heavily invested in working on the Stranger Thing’s UE4 scene outlined at the end of last year but in the meantime I received my grade back for our asset creation module, in which I received a high First (81.2 Overall, 82% on the asset task!)

Attached below are the two PDF documents used as part of my submission which highlight the concept generation, research, 3D Construction and Presentation of my final asset, the DG Granatenwerfer-’56

(NOTE: Part Two’s submission came before Part One in this project, Part Two was submitted roughly 4 weeks into the project and Part One was completed prior to 13th Jan 2017)

Enjoy,

Will

WILLIAM LEEMING, 23030013 - ASSET CREATION, PART2 REPORT.compressed

 

WILLIAM LEEMING, ASSET CREATION, PART ONE PDF DOC.compressed

 

 

CMPP – Final Presentation

A small presentation describing my final piece in relation to the original concept and research. Also includes a brief  breakdown of my work too.

3D Game Art – Beauty Shots & Breakdown Documentation

test2

PDF submitted along with the complete envrionment, photos and videos seen on the ‘MGS2 Tanker in UE4’ page as part of my 3D Game Art module. This PDF outlines the creation of some key elements of my scene and how I produced them.

3D Game Art – Research PDF Documentation

test

 

This was the research and development PDF I produced prior to production on the ‘MGS2 Tanker’ re-creation